0 Members and 1 Guest are viewing this topic.

Marks

*
  • *
  • 201
  • Steve Jobless
    • View Profile
    • Steam
Development Blog 3 - Q&A / Soldier.
« on: March 28, 2017, 01:45:51 am »




Hello and welcome to our 3rd development blog! Not the most exciting blog in terms of content but here's the Q&A we promised.


Starting us off with the questions Grizzly/memeGoblin/Chris asks.

(1) - How many units do you think will we have on the battlefield at once?
(2) - And what variety (regarding different regiments/how many regiments) do you expect for us to see in-game?.

A1-  We wish to have a large number of players in each player session, this is a very important aspect of the game and be sure we are not taking it lightly.  However it's way too early to give solid numbers, but once we have one we will let you know. (We are aiming for 200+ and we will try to make it so.) Appart from the players, you can also excpect wildlife and AIs as well.
A2 -There will be a selection of units playable from the period. We've planned to have more than 10 Line infantry regiments per side, this does not include militia, Loyalists, Rangers or Misc, expect alot. In regards to variety at release expect Arty, Line, Lights, Militia & Rifles. W&T aims to be a Linebattle game focused mainly on the line infantry.




39th_Col_CamJo, asks.

(1) - What units will we be expecting to see? Answered
(2) -Will there be an alpha + Beta?
(3) - Will you be able to sort the text on here out as I can barely see it?


[A2] - Yes & Yes, Alpha will be closed and only available through donating.
[A3] - Please report any issues you have on this thread: http://rsegames.com/index.php?topic=6.0#forum



Harris1815, asks.

(1) - Will there be admin tools and will there be a moderator type in the game as well?


[A1]- We plan to make it very easy for Event hosts/Admins to organise & control players within (and out) of their servers. We dont want to give too much away but yes, expect a clean, easy to use admin panel.




Painmace, askes.

(1 - Will the unit/regiment selection be similar to NW?
(2) - Will there be "special" features? Example bleeding or "reviving".



[A1] - NW isn't connected to Whigs and Tories : American Revolution so no.
[A2] - No & No




Lecourbe, askes.

(1)What about miss fire? Will you add it? Because, as you probably know, it was frequent with a musket.


[A1] - We will not.



Lastly Owfier, askes.

(1) - Say there will be muskets which I assume will be in the game and you get in a melee fight will there be any kind of blocking? and if will it be close to the blocking from M&B?


[A1] - We will be building a "simple" melee system just to find our basic playercount see how demanding everything is, once we have a steady idea we can build from it, we're like a 4 way melee system but it wont be like NWs / M&Bs as we feel thats just copying.





And thats the Q&A sorted, we hope we answered everything fully if not please comment below but keep in mind some details are still Dev Team only.








heads up kids! Tricorne, Muskets and some other bits arent finished but i'd say the coat is pretty much there. We've updated the face textures since our last blog Link here.



Thanks for reading! See you soon.
« Last Edit: July 06, 2017, 10:47:35 am by Marks »
"Rome wasnt built in a day, it was built at 5am"

Makii

*
  • *
  • 4
  • 3D Artist, Animator, Drug dealer on spare time
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #1 on: March 28, 2017, 01:47:18 am »
Looks cool, who did that?

Marks

*
  • *
  • 201
  • Steve Jobless
    • View Profile
    • Steam
Re: Development Blog 3 - Q&A / Soldier.
« Reply #2 on: March 28, 2017, 01:49:02 am »
Looks cool, who did that?

Me, I wish the pictures were bigger. *Sigh*
"Rome wasnt built in a day, it was built at 5am"

5hine

*
  • *
  • 9
  • ˙͜>˙
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #3 on: March 28, 2017, 03:58:35 am »
Looking good  ;D
Re: Development Blog 3 - Q&A / Soldier.
« Reply #4 on: March 28, 2017, 04:02:26 am »
 :) Sweet
"Looks like shit"
Re: Development Blog 3 - Q&A / Soldier.
« Reply #5 on: March 28, 2017, 12:13:31 pm »
Nice work Marks

Marks

*
  • *
  • 201
  • Steve Jobless
    • View Profile
    • Steam
Re: Development Blog 3 - Q&A / Soldier.
« Reply #6 on: March 28, 2017, 12:16:24 pm »
Nice work Marks

RSE is a TEAM! But we're happy you like it ;)
"Rome wasnt built in a day, it was built at 5am"

Baillie

*
  • *
  • 33
  • Ex Team Member
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #7 on: March 28, 2017, 03:27:02 pm »

Marks

*
  • *
  • 201
  • Steve Jobless
    • View Profile
    • Steam
"Rome wasnt built in a day, it was built at 5am"

Harris1815

*
  • *
  • 22
  • Sharpe Fan and Historian/Musician
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #9 on: March 28, 2017, 05:52:59 pm »
Answer to Everything: Yes & Yes!
God is not on the side of the big battalions, but on the side of those who shoot best  ~  Voltaire

Makii

*
  • *
  • 4
  • 3D Artist, Animator, Drug dealer on spare time
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #10 on: March 28, 2017, 07:24:14 pm »
Nice work Marks

RSE is a TEAM! But we're happy you like it ;)

Looks cool, who did that?

Me, I wish the pictures were bigger. *Sigh*

Annoying Makii :^)

if only the head was based on your face.... it gave me a virus alert while modelling

john

*
  • *
  • 15
  • John Bailey
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #11 on: March 29, 2017, 07:32:41 pm »
Can't Wait to see Militia so far good work cant wait

Conway

*
  • *
  • 7
  • Marks made me do it
    • View Profile
Re: Development Blog 3 - Q&A / Soldier.
« Reply #12 on: April 02, 2017, 04:17:28 pm »
so happy I donated to this.
Re: Development Blog 3 - Q&A / Soldier.
« Reply #13 on: April 02, 2017, 11:16:15 pm »
will there be snippars?

Marks

*
  • *
  • 201
  • Steve Jobless
    • View Profile
    • Steam
Re: Development Blog 3 - Q&A / Soldier.
« Reply #14 on: April 03, 2017, 11:06:32 am »
"Rome wasnt built in a day, it was built at 5am"