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Marks

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Development Blog 13 - Thank you! & What's next?
« on: September 13, 2018, 09:24:27 pm »




Hello and Welcome to blog 13!

As the title says, we (RSE) feel the need to say THANK YOU to all our supporters. We're very pleased with the community's response to alpha going live earlier this month. Tester videos and screenshots, constructive comments and new faces joining the forums is only aiding our (r)evolution  ;D.



So what have we been doing?

Since the Alpha release we have patched the steam version 3 - 4 times. The patches included things such as improved shooting and melee, bug fixing and general stability improvements. Our next series of updates will now focus more on new gameplay features such as artillery and other classes. One of these features is one that we have been quiet about but we are excited to finally share it with you, camp life!

Camp life.

In the coming patches we will be setting the ground works for regimental camp life.
This will eventually include the following:

- Cooking (Deer, bears, & rabbits)
- Building your camp
- Drinking
- Sleeping
- Various cool things we wont spoil
- Smoking



Hunting.

We have been working on our animal AI system to be able to create a more challenging hunting mechanic. Players will have to sneak up on their prey to get close enough to shoot but be careful cause if you miss your shot the animal will run away.

Predators on the other hand may charge you and a single shot will not bring them down. Going alone against a bear will be suicide unless you're really handy with a bayonet.

Killing an animal will allow you to harvest meat which can be cooked back at the camp.

With this series of features we hope to immerse the player even more into the wild frontier that were the lands of the New World but also to provide players with fun experiences outside linebattling.



Other classes

Artillery will be joining the playable classes in WaT:AR soon enough. Sappers are being designed as well. Sappers won't just be tasked with supporting the line in sieges or linebattles but they will aslo be able to help construct tents and pits for cooking.






New Map. [High - 120 FPS]

Spoiler: show













Crowd Funding.

This is a route many indie developers follow but I think it's safe to say we've truely pushed the game to its limits with the funding we currently have (around 1.5k Euros). We need some extra help and we think now it is the time to get it.

Kickstarter. We will be starting our campaign once our presentation video is ready. We hope that you will support us and help us reach our modest goal. Like they say, every little helps.

If you've made it this far thank you, a longer blog than usual  ;)


Videos recently made on Alpha gameplay.






Past blogs
Dev Blog 12
Dev Blog 11.5
Dev Blog 11
Dev Blog 10
Dev Blog 9
Dev Blog 8
Dev Blog 7
Dev Blog 6
Dev Blog 5
Dev Blog 4
Dev Blog 3
Dev Blog 2
Dev Blog 1

Steam Community.

http://steamcommunity.com/groups/WhigsTories

Donate for more content in our donator board. Information about that here



Until the next blog.
The RSE Boys.
« Last Edit: September 18, 2018, 03:31:10 pm by Marks »
"Rome wasnt built in a day, it was built at 5am"

Re: Development Blog 13 - Thank you! & What's next?
« Reply #1 on: September 13, 2018, 09:25:50 pm »
reserved

James Brock

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #2 on: September 13, 2018, 09:27:10 pm »
 :-* :-* :-*

Severus

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #3 on: September 13, 2018, 09:30:47 pm »
 ;D

Lecourbe

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #4 on: September 13, 2018, 09:33:39 pm »
Gogogogogogogogogogo, forward!

Keep it up. We'll buy it if you continue like this, I promise.

nozza

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #5 on: September 13, 2018, 09:34:22 pm »


Looking good!
It's all in the hips

Alexander

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #6 on: September 13, 2018, 09:39:02 pm »
« Last Edit: September 13, 2018, 09:39:51 pm by Balgy »

JerzyBurza

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #7 on: September 13, 2018, 10:10:10 pm »
<3
MP17
FS Cup
LDP18 Dyw.B
MP18 Cav.

Mostor

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #8 on: September 14, 2018, 06:56:28 am »
Keep up the great work my friends, looking beautiful! Hunting life and camping is definitely a twist I think would offer great gameplay experience.  ;D
Re: Development Blog 13 - Thank you! & What's next?
« Reply #9 on: September 14, 2018, 07:03:36 am »
The camp life sounds so cool! I keep getting amazed by the attention to detail in this game! :D

Shapour

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #10 on: September 14, 2018, 09:11:18 am »
awesome work guys, and will there be any option for soldiers to sing with the fife and drum songs played during camping or battle?

Neoptolemus

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #11 on: September 14, 2018, 09:57:53 am »
awesome work guys, and will there be any option for soldiers to sing with the fife and drum songs played during camping or battle?

We do plan to have musicians, so you'll be able to play music while you have some social time in camp. We plan to have spatialized voice chat (i.e. voice chat that sounds like it's coming from your character, with appropriate attenuation over distance), so you will be able to sing as well :)

Decap

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #12 on: September 14, 2018, 11:34:19 am »
Everything is amazing so far. I think this game's popularity will just increase with a kickstarter

FancyPants

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #13 on: September 14, 2018, 08:22:34 pm »
Who wants to get drunk w me after events

"Live life, fuck you" -Ghandi
Im not a virus, Im a dolphin!

Lawrence

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Re: Development Blog 13 - Thank you! & What's next?
« Reply #14 on: September 15, 2018, 05:32:44 pm »
Who wants to get drunk w me after events
pick me! me! pick me!

Great blog guys!


"I don't know what America looks like, I just make this game off what I think it looks like" - Marks