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Marks

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Development Blog 10.5 - Melee & New Skeleton, etc.
« on: March 01, 2018, 10:35:49 pm »

Hello boys and girls, we hope you've got as much snow as we do! Welcome to Blog 10.5 hard to come up with a title for this one.

The team has been working overtime to bring blog 11 to reality but not everything is picture perfect or well video perfect in this case so while we wait here's a blog to add that one.

Many of the fuctions you will see here will add in the gameplay of Blog 11.

*Note everything in this blog is Work In Progress!

Lets begin.

Here's a Video (with my nervous voice over) here.




What else have we been up to?

Well Parrot has created a new skeleton for us from scratch, this means we must abandon everything we've done before not only with Animations but with how our character is designed, this is no small feet and theres no one better than Richard who as been filling this void piece by piece.

Here's our new skeleton

Spoiler: show


Here's it in action

Spoiler: show

Spoiler: show

Spoiler: show


The Lovely and talented Mitchell has created for us new art work here, enjoy.
Spoiler: show



Past blogs

Dev Blog 10
Dev Blog 9
Dev Blog 8
Dev Blog 7
Dev Blog 6
Dev Blog 5
Dev Blog 4
Dev Blog 3
Dev Blog 2
Dev Blog 1

Steam Community.

http://steamcommunity.com/groups/WhigsTories

Donate for more content in our donator board. Information about that here



Until the next blog.
The RSE Boys.

"Rome wasnt built in a day, it was built at 5am"

Northumberland Fusiliers Official

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #1 on: March 01, 2018, 10:39:39 pm »
WOOOOOOOOOOOOOOOO!  :D Goodjob

Welsh rebel

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #2 on: March 01, 2018, 10:41:24 pm »
looks pretty dope ^^
url=https://steamsignature.com][/url]

Long Tree

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #3 on: March 01, 2018, 10:48:12 pm »
so good keep up the work !

James Brock

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #4 on: March 01, 2018, 10:50:40 pm »
Well done! Excellent!

Marks

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #5 on: March 01, 2018, 10:54:44 pm »
Video is so jaggy at the start, was fine outside of youtube.

Thank you for the support guys  :-*
"Rome wasnt built in a day, it was built at 5am"

Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #6 on: March 02, 2018, 01:01:40 am »
still better than no mans sky

Lawrence

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #7 on: March 02, 2018, 03:12:05 am »
The game looks beautiful! Keep it up RSE!


"I don't know what America looks like, I just make this game off what I think it looks like" - Marks

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #8 on: March 02, 2018, 08:27:36 am »

GO RSE!! LOOKS SPECTACULAR!
Kind Regards,

Lord_OliverZouch

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #9 on: March 02, 2018, 09:10:28 am »
Looking good

Jack

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #10 on: March 02, 2018, 02:17:40 pm »
Good work! Looking forward to the next blog.

lapje

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #11 on: March 02, 2018, 03:06:54 pm »
This is great stuff guys. Keep up the good work.

csheffield1

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #12 on: March 03, 2018, 01:33:53 am »
Firstly, want to comment on the attitude of the devs (it's a compliment don't worry :) )

Essentially, even though y'all didn't release Blog 11, you actually tell us that it's coming, and why it's not out yet, which is essential in keeping the community happy, which honestly, top marks (Pun intended) for that.

Secondly, I of course would like to comment on the actual blog post.

It's looking great so far, and I like that you added a free-look, a nice little feature. I also like you added ramrods, will there be an animation that shows the character model actually pulling out the ramrod, or will it just be an empty hand, like in Mount and Blade? Just curious.

Basically, wow, great dev team, great communication with the community, great game :)

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Shapour

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #13 on: March 03, 2018, 07:47:20 am »
Haaaa! Finally I can enjoy a nice smoke effect in the game.nice job !
I don't know Why I am feeling like selling my house and donate all of the prize after seeing this video!
I will keep my PC for sure :) keeeeep on!

Neoptolemus

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Re: Development Blog 10.5 - Melee & New Skeleton, etc.
« Reply #14 on: March 03, 2018, 08:21:39 am »
It's looking great so far, and I like that you added a free-look, a nice little feature. I also like you added ramrods, will there be an animation that shows the character model actually pulling out the ramrod, or will it just be an empty hand, like in Mount and Blade? Just curious.

Yes, absolutely. The ramrod is actually attached to the musket at first, and then the character pulls it from the housing as part of the animation before replacing it. I need to tweak the timings a little bit: the challenge is that the animation has to be reasonably short (say, 15 seconds compared to a more "realistic" 20 seconds) but I also need to make sure the fine details are still captured, and right now I think priming the barrel is a little too quick compared to the rest of the animation which is why you probably missed the bit where he actually pulled out the ramrod.

I'll be continuing to refine the animation as I go along :)