Radio Silence Entertainment

GAME - Whigs & Tories: American Revolution => Development Notes => Topic started by: Marks on January 07, 2018, 10:53:24 PM

Title: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 07, 2018, 10:53:24 PM
(http://abload.de/img/blogheader7qs8j.png)


Hello boys and girls, we hope you had a Merry Christmas and a Happy New Year! Welcome to Blog 10, Brick by Brick.

The team has been working really hard on the game and it feels like it is really coming along. At this point we are very excited to introduce a new addition to the RSE core, Neoptolemus, our new coder who has been making WaT:AR's gameplay more fluid.

Since Blog 9, not much has changed in terms of characters or art, our main focus has been on making all the required backend code work for our upcoming alpha version which is getting closer and closer. In said blog we also promised you some gameplay and here it is! Early days but we hope you can see how WaT is shaping up.

Here we have a preview of what the character feels like during gameplay. Notice that the time of the map is set to dawn.






Next up, we have a preview of WaT:AR's day / night circle. This video has been up on our donator board for a while now but we wanted it to be a part of a larger blog before making it public.






We've also been making some concepts as to how WaT will sound. Marks put together a rough outline in a video here. We want WaT to really bring out the gory side of war.


As shown in our first video, the player gets to kill a deer. Now this is a PvP game after all and we know you all expect some action between players but worry not because this is exactly what our next blog will include.

Alpha News
As mentioned before alpha is close. We, as a team, wanted a playable alpha within a year (2017-2018) which we feel is very possible. Stay tuned for more news on that.

Web News
Finally, we are currently in the process of redesigning our websites and making them more optimised as well. After all, they are the means which help us interact with the community and therefore we will work hard on them in the near future.

Thank you for reading Blog 10. Check out our older blogs!


Past blogs

Dev Blog 9 (http://rsegames.com/index.php?topic=150.0#forum)
Dev Blog 8 (http://rsegames.com/index.php?topic=147.0#forum)
Dev Blog 7 (http://rsegames.com/index.php?topic=141.0#forum)
Dev Blog 6 (http://rsegames.com/index.php?topic=118.0#forum)
Dev Blog 5 (http://rsegames.com/index.php?topic=104.0#forum)
Dev Blog 4 (http://rsegames.com/index.php?topic=72.0#forum)
Dev Blog 3 (http://rsegames.com/index.php?topic=35.0#forum)
Dev Blog 2 (http://rsegames.com/index.php?topic=31.0#forum)
Dev Blog 1 (http://rsegames.com/index.php?topic=3.0#forum)

Steam Community.

http://steamcommunity.com/groups/WhigsTories

Donate for more content in our donator board. Information about that here (http://rsegames.com/index.php?topic=12.0#forum)

(http://abload.de/img/donateher21csns.png) (https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=info%40rsegames%2ecom&lc=GB&item_name=Radio%20Silence%20Entertainment&no_note=0&currency_code=GBP&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHostedGuest)


Until the next blog.
The RSE Boys.
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Brock on January 07, 2018, 10:59:33 PM
What Holdfast was supposed to be. Three claps and a cheer!
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: sparky on January 07, 2018, 11:02:49 PM
looking vvvvvv good morks
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 07, 2018, 11:10:19 PM
Thank you guys! Blog 11 will be multiplayer > and more interesting to watch


* HUD was disabled due to it being unfinished
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Brock on January 07, 2018, 11:14:59 PM
I truly love the walking & running animation. You clearly put up with a challenge of picking a shoulder arms animation portfolio, as opposed of opting out to do something more easy. Love it so far. You clearly know what needs more work and what does not. This was supposed to be the true successor to Napoleonic Wars.
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Long Tree on January 07, 2018, 11:17:08 PM
pretty good
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 07, 2018, 11:20:43 PM
I truly love the walking & running animation. You clearly put up with a challenge of picking a shoulder arms animation portfolio, as opposed of opting out to do something more easy. Love it so far. You clearly know what needs more work and what does not. This was supposed to be the true successor to Napoleonic Wars.

Thank you, we're trying our best to make something people actually want.
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: RhettVito on January 08, 2018, 05:39:06 AM
I like it keep up the good work! 
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Saris on January 08, 2018, 07:22:29 AM
The animations are really fluid for pre alpha!
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: MadWolf on January 08, 2018, 10:32:20 AM
Looking really good!
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Harris1815 on January 08, 2018, 02:41:00 PM
I know the truth hurts but, your graphics are better than, He who shall not be name on the island of malta. torso looks stiff but apart from that really good compared to your competition.
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 08, 2018, 03:10:02 PM
Thank you guys.

Its really warming to have such positive feedback and it's given us even more of a kick in the nuts to crack on. For many of us this is our first time showing our work to a sizeable audience we thank you for your eyes and ears.


 
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: [72nd]Wolffe on January 08, 2018, 03:30:04 PM
good work! now show those holdfast plebs what an actual game looks like!
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Lawrence on January 08, 2018, 05:29:04 PM
Looking good Marksy!
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: General Lord Cornwallis on January 08, 2018, 05:33:19 PM
A Soooooooooooooooooooooooooo nice development Blog ;)
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Painmace on January 09, 2018, 06:19:54 AM
Both looks and sounds good. Got nothing to add that hasnít already been mentioned, except.

But the most important question remains.
Can you jump in this game?
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 09, 2018, 06:20:48 AM
Both looks and sounds good. Got nothing to add that hasnít already been mentioned, except.

But the most important question remains.
Can you jump in this game?

Yes you can
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Neoptolemus on January 09, 2018, 09:15:21 AM
Both looks and sounds good. Got nothing to add that hasnít already been mentioned, except.

But the most important question remains.
Can you jump in this game?

Just wanted to elaborate on Marks' response. Jumping is already in the game and works just fine, but the animation looks super janky at the moment which is why it's not shown off in the video. Once we improve the animation and the way it blends into and out of the running and standing animations we will make sure we show it in the game.

Don't worry. You will be able to jump over the barricades and charge the enemy, bayonets raised :)
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: lapje on January 09, 2018, 01:33:24 PM
Animations look good, i like the sounds. Except the gunshot sound is a bit meh.

For the rest, nice job! keep it up :D
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: 7th Fusiliers Official on January 09, 2018, 07:20:07 PM
WHY WOULD YOU KILL THAT POOR BAMBI
Spoiler: show

(https://ih0.redbubble.net/image.25460978.1479/flat,800x800,070,f.u1.jpg)


Anyways good job marks!!!1  ;D
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 09, 2018, 07:23:15 PM
WHY WOULD YOU KILL THAT POOR BAMBI
Spoiler: show

(https://ih0.redbubble.net/image.25460978.1479/flat,800x800,070,f.u1.jpg)


Anyways good job marks!!!1  ;D

Not just me making this you baboon, good jon RSE  ::)
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Brock on January 09, 2018, 08:06:57 PM
Animations look good, i like the sounds. Except the gunshot sound is a bit meh.

For the rest, nice job! keep it up :D

He's right Marks. I as well want to hear a nice loud bang! Skip to 2:55.

Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 09, 2018, 08:12:23 PM
Nothing is finished, the sounds are very early. They sound alright for pre alpha, our sound designer is currently busy with uni once he's free expect very nice sounds.
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: 116th_Lord_OliverZouch on January 09, 2018, 11:58:48 PM

Looks & Sounds apsolutley Stunning can't wait! Good Luck  :)
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: lapje on January 10, 2018, 10:06:51 AM
Nothing is finished, the sounds are very early. They sound alright for pre alpha, our sound designer is currently busy with uni once he's free expect very nice sounds.

Yeah they are fine for alpha! Just giving some feedback  ;)
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Coldstreamer15 on January 12, 2018, 02:53:34 PM
seems pretty good, keep it up ;0
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Brock on January 13, 2018, 11:48:18 PM
When can we expect the next blog? In a month?
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Marks on January 14, 2018, 01:05:44 AM
When can we expect the next blog? In a month?

We could make one now but it wouldnt be that interesting. Like we said in the post it'll be a Multiplayer one > leading in to alpha testing being ready so when all thats done expect the blog.

Most likely Mid Feb.
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Shapour on January 17, 2018, 01:32:49 PM
Just loved it! specially the marching style
Looking forward to seeing more
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Lecourbe on January 18, 2018, 10:34:05 AM
I wouldn't give less than 1111111$ for this game.

Keep up the good work :-*
Title: Re: Development Blog 10 - Brick by brick (Gameplay)
Post by: Neoptolemus on January 18, 2018, 10:50:10 PM
I wouldn't give less than 1111111$ for this game.

Keep up the good work :-*

Is that in decimal or binary? ;)